The current window, plus all 3DWindows go into Animation Playback mode. The cursor changes to a counter.ĪLT-SHIFT-A. Change the current Blender window to Animation Playback mode. Starts the rendering from the active camera.ĪLT-A. Displays the Scene Context (if a ButtonsWindow is available).į12. Displays the Editing Context (if a ButtonsWindow is available).į10. Displays the Shading Context and World Sub-context (if a ButtonsWindow is available).į9. Displays the Object Context (if a ButtonsWindow is available).į8. Displays the Shading Context and Texture Sub-context (if a ButtonsWindow is available).į7. Displays the Shading Context (if a Buttons Window is available), Light, Material or World Sub-contextes depends on active object.į6. Displays the Logic Context (if a ButtonsWindow is available).į5. The fileformat is as indicated in the DisplayButtons. Saves a screendump of the whole Blender screen. Saves a screendump of the active window. The fileformat is as indicated in the DisplayButtons. The window becomes a File Select Window.ĬTRL-F3 -(ALT-CTRL-F3 on MacOSX). Writes a picture (if a picture has been rendered). SHIFT-F1 -Appends parts from other files, or loads as Librarydata.Ĭhanges the window to a FileWindow, making Blenderį2.
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