![]() Tranquilizing rather than killing a dinosaur will increase the player's credits per hunt by 25 percent. For example, killing a dinosaur that was not selected in the menu will give only half of that dinosaur's total available credits. When the player kills or tranquilizes a dinosaur, he receives credits that are dependent on the type of dinosaur and on his selected equipment usage. There are various methods of increasing or decreasing the credits per dinosaur. The player must be evacuated by DinoHunt and survive the hunt to keep the credits he earned. However, if the player is killed by a dinosaur, all credits accumulated on the specific hunt are forfeited. The player can kill more than one dinosaur per hunting expedition, allowing him to earn enough credits to move into more advanced areas with more expensive weapons and more dangerous dinosaurs. As the player hunts the selected dinosaurs, each successful kill will result in a number of credits added to the player's account. The player can easily have several dinosaurs to hunt, with several weapons selected at the same time as he advances in his hunting skills. Available selections are highlighted in blue, selected items are yellow and unavailable items are gray. When the player chooses an item from the menu, other selections may become unavailable depending on the amount of remaining credits. The dinosaurs that are available to hunt, from the lowest to the highest price, are the Parasaurolophus, Ankylosaurus, Stegosaurus, Allosaurus, Chasmosaurus, Velociraptor, Spinosaurus, Ceratosaurus, and Tyrannosaurus rex. Each dinosaur, area, and weapon has its own cost the player's remaining credits determine what the player can and cannot bring on the hunt. ![]() Levels include a forest, a jungle and a swamp weapons include a pistol, a shotgun, a crossbow, and a sniper rifle. The player uses credits to select a hunting area, a dinosaur to hunt and a weapon to use. The point of the game is similar to the previous Carnivores game: the player must hunt dinosaurs to get trophies and accumulate credits. At the start of the game, the player must register a hunter or continue with a saved hunter. ![]() Gameplay is similar to the original Carnivores, with some changes. After further exploration of the dinosaur planet, more islands have been opened to a growing number of customers. The DinoHunt Corporation continues to allow people to hunt dinosaurs on the planet FMM UV-32. Around 2017 the source code was also released via Mod DB. The source code became available on Assembla in 2013. It is the sequel to the 1998 video game Carnivores and is the second in the Carnivores series. ![]() ![]() Carnivores 2 is a first-person shooter video game developed by Action Forms and published by WizardWorks in North America on October 31, 1999. ![]()
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